Preventing Landscape Grass Type loading inside packaged game

Hello,

In my game I am using Landscape Grass Type.

It normally is taking a long time to load, and I found out that scaling the landscape causes that.

However, once it is loaded it stays that way in editor. But in PIE again it starts loading.

To my surprise, it also starts loading in packaged game.

So, is there any way to bake the result of the landscape grass type so that it is not always live?