is there anyway to Prevent UE4 From automatically creating backups in project’s folder so that it won’t grow in size infinitely.
in the editor’s preferences you can only prevent auto-save it helps keeping the project’s folder size from growing ,but it would be great if we can prevent automatic backups also.
Where exactly are those “Backups”? I think you might mean data which is generated from compiling shaders, and baking lighting?
It does save backup files, I don’t think it just saves indefinitely, but it can be something like 10 backup files and use quite a lot of space. But–I’ve seen a few threads from people where they lost data so keeping those backup files might be a good idea.
the backups folder is in your project’s folder under : Content folder_Saved_Backup ,and Autosaves also under : Content folder_Saved_Autosave , you can stop autosaving from editor preferences but you can’t prevent UE4 from creating backups So it adds up .
growing pains bro… growing pains…