I’m trying to figure out how to get a VS play mode working, on the same screen for a fighting game.
I have control for two dummy characters now, and I got it working with the Create player function in the Level blueprint.
Create player with ID 1, and possess the Second player’s character Blueprint.
I get control of both characters this way, but now when I run the game with “Select Viewport”, it makes two windows. If I play with “Standalone Game”, the screen splits in two or more for every player created.
How do you stop this from happening?