Prevent Primitive Cylinder collision breaking under heavy weight

Hi, I’m hoping this is really simple and I’m just missing a parameter somewhere. I’ve added a cylinder to my project, when its under heavyweight (Around 1000kg +) the collision breaks and it merges (see image), is there a parameter that controls the strength or stops this from happening?

311517-cly.jpg

for a bit of context, this is testing for some very simple wheels I may use.

Yes, those 3:

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Awesome thanks! would you turn this on both on the cylinder and what its colliding with or just the cylinder?

I’d enable it on the offending elements only to start with,; and if it still misbehaving, enable it on everything involved in this particular simulation.

Okay will do thanks!