Prevent player from spawning items from inventory in certain areas.

Hi, I’m trying to prevent the player from spawning items from the inventory when inside certain areas.
What’s the best way to go about this?

I tried with a blocking volume with custom collision that ignores everything but item object types (which I added in project settings), because I’m trying to prevent the items from ending up in these volumes from the outside as well.
But I don’t know how to check if the player is inside one of these volumes, with this type of special collision preset.