Prevent event from executing too frequently

Hey use Do once node followed by the seq node and give a delay for 2 seconds and reset the doonce node.

Good peeps,

I’ve been using a custom event with controller input. I think with the use of delay nodes I can’t execute the event too frequently like smashing the controller key 10 times a second, because certain variables will be rewritten and causing crashes. How can I set it up so that the event can’t be executed again until, say, 2 seconds after the original one was executed?

Any help is greatly appreciated!