Hi! Me again!
I’ve hit a bizarre snag.
I’m trying to set up a system so that the user controlled character can jump a little higher if jumping from a crouch.
When I got a friend to play test this and he found that he could make the character “fly” by mashing the crouch and jump buttons.
I’ve tried to solve it so that this trick can’t be exploited, by implementing logic that prevents crouching while in the air, however I haven’t had any luck preventing it so-far.
I’ll continue to work on solving this problem, but I would like to ask for any ideas that may help. Please?