Press E to Interact when near a mesh

Hi all, I created a blueprint from a mesh and then in the component tab, I added a box. What I am trying to achieve is when a player character overlaps that box, I want text to appear above the mesh that says “Press ‘E’ to Interact” so the player knows they can do something with that item. I know this should be simple, but for some reason I am stumped atm (I guess I need some sleep or something). I put a text render object in the components as well, figuring I could set that to say what I need and toggle it visible or invisible when a player walks into or out of the box component. Maybe there is a way to do this with a billboard or some other way? A billboard would be nice as it would face the character and be able to be read from any direction. Can anyone point me in the right direction? Any help would be appreciated!

Check out the following youtube video by telsa. It may help you out.

[QUOTE=mrhctran;26253]Unreal Engine 4 Tutorial - Interactable Button - YouTube
Check out the following youtube video by telsa. It may help you out.
[/QUOTE]

Worked beautifully! I don’t know how I missed that tut from Tesla. Now if I can just figure out how to always get the text to face the camera. I can’t get my material working for that!