Press button to sprint forward without using a direction/axis input?

Can anyone help me out with this query, I want my player (third person game) to run forward in the direction he is facing without using an axis mapping to drive it, I do want the option to turn as well but the controls i’m looking for are similar to a car… (you have accelerate as a button which drives the car forward but also can turn left/right when the button is released the player will stop)

I’m sure there is a way to do this but I can’t find any solutions as of yet.

If anyone could help me out i’d be very grateful

Many thanks

I have, and it works fine (IF) you use a direction with the sprint button

However its driven from the move inputs

I just want one key to move the player forward all at once, any ideas?

Have you tried just increasing the max walk speed?

Ok, just checking. So what would you gain by moving the character without using axis values?

Easiest way to accomplish what you need, u can make it into a function or custom even that gets called after the bool and set the sprint speed as well

Brilliant, works perfectly thanks very much:)

Mark as answered please, and good luck with your game