this seems like such a simple thing to do but I can’t seem to be able to simply press a keyboard button, and have it print a string “Hello World.”
theres many different info out there, but, nothing works. Auto Receive Input to Player 0, consume input etccc.
I am trying to control a character, trigger animations by pressing buttons on the keyboard. press button 1, do this animation. press button 2, do animation 2, and so on.
I need to print a string for debugging purposes, but cant even get past the keyboard input step! Trying my luck here… what am I overlooking?
I created a Character BP, and this is what my EventGraph looks like.