Presenting your VR projects to clients?

My scene is not a native html5 unreal scene (which is possible, but the quality isn’t going to be great at all) but a complete .exe game being streamed over the internet.

Developping a native html5 archivz scene would be like developping a mobile archviz scene, you’d have to make some compromises and optimize a lot which is not fun to do at all :slight_smile: