Preprocess animations

Hi. Is it possible to obtain data from already calculated animGraph in animBlueprint BEFORE the final pose is updated?
I’m working on foot placement system, and in animBP i get data only from previous frame (get foot bone location in world space). For this reason the system operates with a delay of 1 frame. I studied the system of events in animation system, and I tried to show what event I need in the picture.Sorry for my English.