Having some weird issues with control rig (RBIK) and preferred angles. None of the angles seem to correlate with what’s happening on screen, world or local transform. I lock angles that then move, I set preferred angles to ones that don’t appear relevant (but it seems to work?). The settings are having effects, but it’s trial and error. → 2024-01-19 17-08-34.
I realize your question was asked a while ago, but wanted to share that there is a fix for a possibly-related Preferred Angles IK issue that’s expected to be included with 5.5. If you (or anyone else who finds this post in the future) needs a fix in the interim, the change is available in CL 33319035.
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