Prefabs/MegaAssemblies/kitbashing

Is there any way in UEFN to create a prefab similar to the ones we have access to in the fortnite content folder? In other words if I wanted to kitbash together a structure like a barn that I could use repeatedly on an island how do you go about that? Is my only option creating a BuildingProp and manually adding static meshes until I have the structure complete?

In standard UE5 this was solved with mega assemblies, not sure if there’s a similar option inside UNFE.

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+1 this would be very useful