Hi! I’m making “procedurial” spline based builder. I can add static meshes and one Instance Material and make it Tangent how you can see on Screenshot.
But my mission right now is a add posible to add Prefabs to it, but i have no idea how to add a slot for it.
Add another variable to your structure which is a reference to “Actor” - you can then “Spawn” your Prefab actors (Blueprints) and set the Actor reference to them. Use their “Class” for your source data for creating them.
This is how I did it in rdBuildBuddy (ignore the top BaseFactory code) - attaching the newly spawned actor to your parent actor makes sure everything moves as one…