I’m using the teleporting system from the default VR template.
I want to check the item hit through its physical material, however the Predict Projectile Trace doesn’t report it.
When breaking the hit result from a line trace, the value is correctly shown, but not with this projectile tracing mode.
Thank you for the report. This is actually by design for the Predict Projectile Path node; however, I see how this could be useful so I’ve created a feature request JIRA (UE-43151). Our developers will be looking into it further.
Please keep in mind that a feature request is not a guarantee of implementation.