Is there any plans of releasing an “actor” or a more advanced material for creating realistic water and oceans?
I know this could be built by creating materials and post-processing-effects, however as a quite new user this might seem like a huge step for creating some water. Maybe there could be like a predefined actor for water… like there is a predefined “prefab” water in Unity which is configurable?
And Im quite sure you guys are busy with all sorts of fixes and stuff. But would still be nice to know if this is something in the pipe, and if its not, then maybe you could put it in the pipe .