Precomputed RealTimeGI "while playing"

I tried messing around with the Sci-Fi Hallway with LPV (ie. totally no baked lighting) and the workflow is definitely unique. Nonetheless between LPV and Nvidia VXGI we’re getting there by the looks of it. A bit dark but long story about that… been playing too much Alien: Isolation perhaps. Yes the light leaking and light “size” settings are weird but totally no baked lighting? It’s definitely got potential:

4K JPG: Nam Đeo Nhẫn Cưới Tay Nào - Cổng game quay hũ số 1 việt nam

4K JPG: Dtcl Mùa 6.5 - Game săn hũ uy tín