link textSince updating to 4.22 when packaging i get a error stating:
ERROR: Missing precompiled manifest for 'ActorPickerMode'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in ActorPickerMode.build.cs to override.
This file seems to be part of the engine in: Engine\Source\Editor\ActorPickerMode.Build.cs
Does this seem to be a engine bug ive encountered?