Hi! I would need some help to create a precise charge jump that goes forward and upward. My main movement is jumping, theres no WASD for walking etc. I want to look at a place then hold space for the right amount of seconds to do a precise jump. Like in jump king but for a true first person. Here what I have for now that only goes up, not sure how to combine the same thing to also go forward.
To jump to a target, should probably linetrace to get the loc and use one of the suggest projectile velocity tools. The add vector after the trace is bumping z up to offset for capsule.