Hello
I’m working in a tabs widget to create any numbers of tabs.
https://forums.unrealengine.com/filedata/fetch?filedataid=132563&type=thumb
I’m using a switcher to change tabs when buttons are clicked and is working fine, I can create any number of tabs and tabs are changed when tab button in clicked.
But I have a problem, I wish to add a named slot when a new tab is created (it’s called at preconstruct)
https://forums.unrealengine.com/filedata/fetch?filedataid=132564&type=thumb
But when I use my tab widget in other widget, dynamic slots not appears
https://forums.unrealengine.com/filedata/fetch?filedataid=132567&type=thumb
If I construct other type of child, button, slider, box… it’s working fine all tabs have it’s child button.
If I add manually slots to my tabs widget, parent widget detect tabs slots.
But I can’t create slots dinamycally and that appears in other widget ehen I add my tab widgets
Is possible?
There is another approach?
Thanks in advance