PraxinosCoop - Odyssey

Hey Praxinos!

I’m learning Odyssey, and it’s been so much fun, but I keep coming across an issue where my Undo/Redo is disabled.

When I go to Unreal’s Edit dropdown, both the Undo & Redo Buttons are greyed out and say, “Can’t undo while ‘change cell exposure’ is in progress” and another time while “Adding Cells” is in progress.

I noticed this happens when I simply create a new layer within a shot or adjust a cell’s exposure. I can draw, erase and use tools on my layer, but my undo and redo tools are greyed out. This seems like a bug (though it could be user error, haha), unless enacting these features puts you in an “editor state” that you have to exit, but that doesn’t seem to be the case from what I can tell with anything UI related. I was able to get the undo/redo working again once, but I can’t remember what I did to fix it, and have been unable to replicate it. I’ve been testing every option I could think of.

Do you have any ideas what this problem might be?

I also emailed you guys through your website for this same issue.

Also, do you know if your Discord no longer exists? All links on your website and the Unreal demo videos lead to an error page.

Thanks so much!

Hi Ken! Thank you for your message and sorry for the inconvenience!

I will report this bug to our dev team. In the meantime, you can “fix” it by opening the History panel (in Edit) and clear it by clicking on the tiny bin icon at the bottom left corner.

It will remove the entire history, but at least, it will “reset” the undo.

BTW, can you confirm you were using the version 3.8.56?

Our links seems to work here.
Can you check this one ?

I will look into the bug you mentionned.

Hello there, Odyssey v4.0.57 is now out !

Odyssey v4.0.57 Changelog

Here is the changelog :

Update to UE 5.7 !!

Also, here some nice tutorials here :

You can now have an access to templates in UE5.7, after installing Odyssey to this engine’s version:

I love Odyssey and plan to incorporate it into my classes. It will really empower the student to freely explore and test their ideas.

I have a question regarding external drawing devices.

Is it possible to use an iPad as the input device for drawing? Perhaps using Live Link or similar control setup?

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Thanks for asking and for your kind message! (sorry for the slow answer though, we’re more active on our Discord).

Any classical graphic tablet works fine with Odyssey, both on Mac and Windows. Regarding the iPad Pro, I must admit it’s something we never tried so I cannot tell. I believe you’ll be able to draw, but I don’t know how data like pressure or tilt will be passed along.

Hello there, Odyssey v4.1.57 is now out !

Odyssey v4.1.57 Changelog

Here is the changelog :

New features:

  • Add Tool Collection panel and asset
  • Add a Raster Liquify Tool
  • Allow animation cells to be named
  • Allow to display Cell’s exposure count at the end of the Cell
  • Allow animation cells to have multiple marks
  • Add a “Selected Layers” source option in the Export Image Sequence Dialog
  • Add a shortcut to Perspective option for Transform Tool
  • Improve shot section animation title toolbar to prioritize options instead of title
  • Transform Tool in Vector Layers should allow to resize from the center of its Gizmo
  • Add Current Layer Blend Mode shortcuts
  • Palette : Better visual distinction between RAW and Indexed color modes
  • Allow ShotSequence to use template sequences
  • Create a shortcut to rename Vector PaintGroups
  • Use SM6 Shader Model by default in Odyssey Template Projects
  • Update Blend2D lib to latest version
  • Import/Export xdts format

  • Add black line in the UI when using the PenBrush on vector based layer

Bugfix:

  • Crash when exporting as storyboard in jpg/png
  • Crash when using cross fade on a single cell (with multiple exposure)
  • Crash when selecting a layer
  • Can no longer build plugin for runtime
  • GetAltitude & GetAltitudeNormalised are not giving correct values
  • 2D Animation Widget: paths are reset when changing layer type
  • Moving the MarkIn of a Shot sequence sets it to an invalid value
  • Project Templates are not displayed in the Project Browser
  • Wrong Localization for “Viewport” in French and Japanese
  • Make animation cut property “transient” (in timeline section) and rebuild it during PostLoad
  • Transform tool issue with Rotate + Shear
  • Storyboard: it has troubles selecting and showing the right Camera view and paint on the right Animation Actor when - creating new camera or plane
  • Changing exposure of cells doesn’t change the frame on witch the animation ends
  • Shortcut for Brushes [Num +] and [Num - ] to change brush size doesn’t work efficiently
  • The widget to manage “Animation Distance” (in 3d viewport) is hidden/displayed at wrong times
  • Display bug with the eraser on a vector layer
  • Remove difference in behaviour between bitmap and vector Transform Tools, when using the [Enter] key.
  • When using the eraser tool on a Vector layer, the shortcut to Pan/Zoom/Rotate the canvas doesn’t work.
  • Rename Raster Drawing Tool Smoothing Options to remove dedundant use of the word “Smoothing”
  • Glitch when using Vector Bucket Linear Gradient
  • Vector Paint Bucket Radial Gradient is not working anymore
  • Wrong localization in Paint Bucket Tool tooltip “Erase to intersection (CMD)”
  • Crash in Vector Inbetweener when removing a breakdown
  • Error when creating a C++ template project
  • Flipping images doesn’t catch Cell Marks that are on an exposure
  • Vector Eraser Tool erases too much or at weird places
  • Dragging unselected items from the Vector Tree View does not work
  • Using the freehand selection in object mode on a vector layer selects the wrong objects
  • Ghost cell appearing when dragging the second cell of a layer
  • Make the deselection of Inbetweener tags easier in the timeline
  • Scrubbing over a BoardSequence doesn’t work correctly when in camera pilot mode
  • Double undo recorded when changing the palette entry
  • Crash when deleting the last single shot in a board track
  • Artifacts appear when drawing on a layer when a vector layer isn’t properly loaded
  • Opening old animation projects can lead to white animation planes in the 3D environment

Hello there, Odyssey v4.2.57 is now out !

We have two important hotfixes for you ! Here is the changelog :

Odyssey v4.2.57 Changelog

  • Hotfix: Freeze and crash when scrubbing in the Storyboard Sequencer
  • Hotfix: When moving a tool collection from one version of Odyssey to another, their icons are lost
    ( nb : Your existing tool collections might loose their icons, so you will exceptionally have to set them again. This fix will avoid this in the future. )