Hi, I was reading through the “How Discover Works” page of the documentation, and I was wondering if my maps would be hindered if I released seperate maps for 1v1, 2v2, 3v3, and 4v4. I know that some people have maps that combine the range 1v1-4v4, but that messes with matchmaking, because if a single party wants to 1v1 a single party, queuing public for 1v1-4v4 maps, will wait until 8 people have joined. Will this impact the success of my maps if I release them all with different team types? If so, how can I avoid this while maintaining the matchmaking features of practice maps.