This is a parametric scaffold generator built in Unreal Engine using a Construction Script Blueprint.
The system uses instanced meshes based on a master set of modular scaffold elements. These elements are grouped into preassembled mesh blocks that serve as scalable units for grid-based generation.
⚙️ Exposed Parameters:
- Add X Columns: number of scaffold blocks along the X axis.
- Add Y Rows: number of scaffold blocks along the Y axis.
- Add Z Levels: vertical scaffold layers.
- Supports (Boolean): toggles bottom parts for placement above other scaffold instances.
- Fill (Boolean): fills the empty volume between rows and columns, useful for completing shapes like “L” formations.
- Coupling (Boolean): adds a connector mesh for seamless alignment with other scaffold groups.
- Change Floor (Boolean): replaces bottom parts with alternate footings for surface adjustment.
Note: Compatible with the "Layher Collection 3D – UE5 Scaffold".
Recommendation: Use a snapping grid of 257 cm (X/Y) with 200 cm per Z level for precise alignment.