Hey guys trying to get a understanding of what others are doing as far as workflows. So I recently found that you can set UE4 to power of 2. I’ve been stuck on it for so long it seems so odd to work on a different grid in a level editor. I’m reading that now we have accurate real world measurements so is there just no purpose to use power of 2 grid settings.
In terms of ortho views I see there is the static grid image now. Can this be changed? I see you can just hide it, it seems to just get in the way of laying out a level since it doesnt actually relate to the scale of the grid. Would you just snap geo to the red dots grid.