Like the others have said, Progress bar. As for the variable you can use a Timeline to control the hold and convert the Current / float amount into your percentage in UMG, I do something similar for my grenade velocity hold sans UMG
Like the others have said, Progress bar. As for the variable you can use a Timeline to control the hold and convert the Current / float amount into your percentage in UMG, I do something similar for my grenade velocity hold sans UMG