I never thought about creating a thread or posting any of my work be that 3D Modeling, Textures or Programming to the Unreal community, but as of recently I’ve had friends and ex tutors tell me that I should really get out there and start showing people what I’ve created, but as I’m not one for negative, positive reinforcement I shrugged their opinion off and got on with life, until now… So I might as well start with this random box like thing that for reasons I’m just going to call a “Power Box” because I’m not even sure what it is.
Work Time: 43 Hours, Twenty Minutes
Texture Time: 2 Hours, Thirty Minutes (Still not happy with it)
Unreal Engine (clearly)
Note: I’m yet to get around to optimization and general clean up of the model, I’m honestly not that bothered about either count due to it not being used in anything or ever used in anything (as it stands anyway).
(Unreal Engine | The copper is more of a silver because of a Vector Parameter that needs adjusting still)