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Post Soviet Corridor and Balcony

Description:
This pack developed for Twin Soul game demo, includes corridor and balcony (according real Russian room standards) with many objects suitable in Russian manner of life. All objects shown in the scene designed in one style and can perfectly suit for AAA class game in the genre of horror, adventure or shooter. Each object was measured in centimeters for the most realistic look. The whole scene has a slight weariness and dilapidation. The developer can construct his own room using modular pieces, change the color of the walls, floor, etc. Props and geometry were textured using maps for PBR (Albedo, Metallness, Roughness, Normal).

https://www.youtube.com/watch?v=5aUe…r1edNEkxtMmR1k
https://www.youtube.com/watch?v=207b…r1edNEkxtMmR1k

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Marketplace: https://www.unrealengine.com/marketp…or-and-balcony