Post processing Volume Issues with Camera

Hello,

I’m able to create a material and put a post processing volume in my level. I can change the blend radius so that the effect can be seen all the way to my camera. But when I either play in PIE or launch on my android phone the camera is rendering a strange brick wall.

I’ve looked at many tutorials but they are all for previous version. I’m using 4.25.3 has of this morning and I was wondering if I need to set something else.

Regards,

Ok found out that it’s probably too complex of a material for Mobile. Will forget the ideal for now.