Post Processing character overalapping Multiplayer

Hi guys,

I have an overlapping event who call post processing in my character class, but problem is, it working on every player (client and server).
When i choose other actor from my event i got nothing working.
Does anyone have an idea for resolving my problem ?

https://forums.unrealengine.com/filedata/fetch?type=thumb&filedataid=120147

I though to add some code in my Character controller ? But what ?

Thanks to everyone who will help me :slight_smile: