TheUGaming
(The U Gaming)
July 15, 2025, 6:57am
21
Yes. I set my exposure value from 2 to 4.5. And each time when I play it, the expusure remains the same. Do I also have to set the Cine Camera Actor post process to make it work?
Beg your pardon! This is enough for the player camera
( and similar for the PP volume ). I just tried it, it works for me.
TheUGaming
(The U Gaming)
July 15, 2025, 7:14am
23
What ‘Apply physical camera exposure’ does?
No idea, sorry
I think you need to remove that extra ‘set’ I was recommending until about 2 mins ago
TheUGaming
(The U Gaming)
July 15, 2025, 7:21am
25
Yeah I had it like that before. But guess what? No change at all. It always obeys the settings in Editor and no custom values in Blueprint
TheUGaming
(The U Gaming)
July 15, 2025, 7:22am
26
If it works for you, could you show all your relevant saettings including the Details tab so that I can copy and see?
I literally did nothing other than put that bit of blueprint into the player character
Not very exciting, but you can see it kick in…
TheUGaming
(The U Gaming)
July 15, 2025, 7:34am
28
Oh well lmao. Guess it wasn’t meant to be. Atleast I learned a few new nodes so thank you!
Sorry, can’t fix it from here…