I’m creating an in-game map in my game. I’m basically going to hover the camera high above the player (and disable height-fog etc).
I’d like to use a post process fx to differentiate the map view from standard view. I was thinking of something that would appear drawn with crayons or pencil.
Does anyone know of any existing tutorials or resources for such an fx?
Edit: Something like this is what I’m after: https://youtu.be/TUwY4D5cl6o (but in color)