Post-Match Recap scoreboard doesn't match in-game scoreboard

I’m working on a fairly simple scoring system, and the in-game scoreboard shows the correct score in my tests.

But when the match ends and the recap scoreboard shows up, it shows a score of 0.

The only thing I’m using for score tracking is the Score Manager Device, activated on damaging objects in the world, and adding 10 points per activation. I’m not storing or displaying custom scores or scoreboards like in the Pizza game tutorial, so I’m not sure what it is that I could be doing wrong here. Is there anything obvious I’m missing? Do Private Versions not track score properly or something?