Post increment (operator++) operator is not overridden for data structure iteration when iterator is created with *.CreateConstIterator()

Hey Matiati-

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here Unreal Engine Issues and Bug Tracker (UE-43155) . You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Cheers