Post-extrap pre-extrap doesn't work on animation curves

I’m not 100% sure whether this is just UE5EA or Unreal in general, but selecting the post-infinity/pre-inifity extrapolation doesn’t affect the curves in animation sequences in any way right now.

Or am I missing something?

Selecting this does nothing. I tried it with all keys selected, without any keys selected, with only starting and ending keys selected, etc.

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