Post Appocalyptic Scene

Hey guys,

This is a quick lighting practice for a very dramatic lighting composition. Rendered in UE4 with real-time dynamic lighting, no baking.

Assets used :

  • Modular buildings by pure polygons,
  • Post Apocalyptic World by PolyPixel,
  • Landscape Auto Material from VEA Games
  • Ivy Assets from SilverTm
  • Destructible Cars from Dries Deryckere
  • Kite demo assets
  • Few free assets from TurboSquid

You can find more here

Share your thoughts :slight_smile:

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