Ok, so I apologize since I couldn’t really come up with a good enough title.
I’ll preface this with me being a beginner. Currently I am working on a game that takes place in a prison. I really want to do it as one large map because I don’t want loading screens or waiting periods when traveling between wings, the only exception is the underground region which you are brought to during a cutscene. Luckily I have a sibling who is an architect and is helping me to design a legitimate prison. I am using SketchUp and I wanted to know how difficult it would be to bring the model into Unreal. Is there a better way to go about it?
Thanks in advance for any advice/criticism.
- Rant