Possible to see flow of animation graph while running game?

Is there a way to see the flow of the state machines inside the animgraph while the game is playing? Like show where it currently is in the graph and be able to watch it move around the graph as the logic changes in the game? Thanks in advance!

Hey again @object22! You absolutely can do that!

With the game running, open up the Animation Blueprint being used by something in game.
Click the >> and there’s a drop down to select anything actively using the ABP!

Here’s me running them side by side. Just make sure you’re running the game in-editor!

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Perfect! Thank you so much :slight_smile:

@object22 You’re absolutely welcome! Let us know if there’s anything else we can help with :smiley:

Lifesaver!

Altho did take me a while to realise I also had to press the “Simulation” button before the Play button too! :o)

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