I’m running UAT in a batch script.
Specifically this command:
cd “C:\Program Files\Epic Games\UE_4.17\Engine\Build\BatchFiles”
RunUAT BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=“C:/Users/Admin/Documents/Unreal Projects/Pod/Pod.uproject” -cook -stage -archive -archivedirectory=C:/Users/Admin/Documents/Unreal_Builds -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output
and it runs fine, but i want to run some commands after it and it doesn’t seem
to return the shell so that the next commands in the batch script can run.
Is there a way to force it to return the shell? A flag or something?
Thanks for any input.