Hello,
Does anyone have an idea how to read/write NFC tags with blueprints or is this only possible using native C++ code?
Hello,
Does anyone have an idea how to read/write NFC tags with blueprints or is this only possible using native C++ code?
Bump +1 plus I have to write at least ten chars otherwise I cannot post a comment… dude
No news at this topic?
Also interested, but I think this is something we won’t see in the future in an easy way.
There are no Blueprint nodes to read/write NFC tags.
You can build a plugin, or a blueprint library, in C++, that exposes those functions to blueprint, but there are none like that built into Unreal Engine, at least right now.