Possible to: MotionBuilder Cluster/Shape export to U4 ?

Hi guy,

I have this character rigged and and animated and all exportex in U4, that works, great !

Now I’m starting the facial rig, we determined that we’ll do this in Mobu with the Character Face and Actor Face. I’ll use the Clusters I’ve create on my character back in Maya. This process is pretty straight foward/easy.

Now my question is how Do I export all that animation created in mobu into U4.

Can’t seem to find a clear answer on the topic with my buddy google. So your input would be So much appreciated guys !

Thanks