Summary
Hi all,
As per the subject. I know I can set health and allow the objective to be destroyed or not etc but is there a way to allow the player to heal the objective (by a set amount per tick or player interaction)? Either by splash, striking, or holding a health kit at it or something else?
Thank you
Hi, OddButAwesome!
The Objective device implements the healable interface, so you can call Heal on it through Verse. How you implement this healing is up to you. The easiest way is to use a Trigger device. Whenever the player steps on (or shoots) it, you heal the Objective device by a set amount. Healing every second while the player is inside a Volume device is also an option.
Thank you for replying.
I guess there is no device I can drop into the world that does the same thing? I have managed to get by with most of my maps with the drop/drag devices interface as my Verse skills are slim to none tbh.
I don’t think there is a device that can heal another device. Unlike props, most devices don’t have the concept of health, so you’re stuck with whatever functions the Objective device provides which is currently limited to the Reset Health function.