I started my game project using UDK / Unreal Engine 3 and developed my Game Characters skeletal mesh
to work with the default animations found inside UDK / UE3. And after a lot of work got those animations to
work really very well with my game character.
But now the project has moved on to UE4. But sadly the animations have not come along with it.
Does anyone know if there is a way to rip the Human Base Male animations from UDK / UE3 and then import
them into UE4? Or does anyone know where to find the FBX files that contain those animations / key frame sequences,
so they can be imported into UE4?
And if it is possible, how will Epic feel about them being used in a UE4 commercial project? Epic were okay with them being
used for a UDK 3 commercial project so… Im guessing here.
If that fails I’ll have to adapt my game character to use the example UE4 character animations. Is Epic games okay with
us using those animations in commercial projects? IE the Hero Animations in the Shooter Game?
Any info or answers to these queries would be awesome! Thanks!