Hi all,
I am proficient in Python as I use it daily for work (analytics). I have been using Godot to develop a 2D single player platforming game as GDScript is ‘similar’ to Python. I do not know C++ at all, and am not really looking to learn as I don’t need it for work. I am looking to move to UE due to the massive amount of features that the engine provides over a smaller engine like Godot (even though Godot is very good in my opinion). I have heard while you can technically create a ‘whole game’ just using BP, especially for a single player game, you are bound to run into scenarios where you will need to code in c++. I haven’t even started using UE yet so pardon if this question is asked often or has an obvious answer, but instead of coding those scenarios in C++, can you code it in Python? I am much more comfortable in Python. Are there any major limitations if you are able to code in python?
Thanks