I just started playing with constraints and so I made a procedural constraint. Now the problem is trying to access and control all of my added physic constraint. I can’t seem to find a node or set its stiffness, damping and breakable(angular/force). I see it in the detail panel but as mention earlier these are procedural constraints.
Is it possible to change added physic constraint stiffness, damping, and enable breakable limits during run-time in blueprints?
bump. did you find a solution without diving into C++?
i would like to know the answer too.
by the way you can at least “SetLinearBreakable” now (4.20 on my side)
I cannot find any way to do it in 4.27.
Is there any way (and guide) to make a bluprint node in C++ so I can edit those values? It seems it would be pretty simple. My projects are in blueprint and I’d like to keep them that way, just add those nodes.