I have encountered a problem where the game would get stuck on the loading screen trying to load a new map
I have a map called TestLevel_1 placed in a folder called “maps” in the root, no issues here.
A thumbnail texture named TestLevel_1 is also placed in a folder called “maps”, however; not in the root folder, it’s withing several sub-folders.
When the command “servertravel TestLevel_1” is run, it tries to load the texture as a map, at least that is what I think.
Here is the error I found in the error log, which lead me to this problem:
[2019.03.31-16.31.18:060]LogPackageName: Warning: Found ambiguous long package name for ‘TestLevel_1’. Returning ‘/Game/Effects/Textures/Placeholders/Thumbnails/Maps/TestLevel_1’, but could also be ‘/Game/Maps/TestLevel_1’.
After changing the name of the texture, seamless servertravel works fine.
I am putting this out there in case somebody else has this problem.