[Possible Bug] UMG on iOS


I’m working on a 2D iOS platformer game, and something strange happened:

When I hold down my finger on the screen to jump (the jump function is the basic that comes with a new project) and I touch a UMG widget on the screen with my other finger, the game crashes on the device. (iPhone 6+)

I was able to recreate this on a clean project: created a new 2D platformer, and I added a new widget to the game with a huge button.

I don’t know if I did something wrong, but it’s really annoying.