[Possible bug] HUD Draw Text not rendering on Nexsus 7 device

I have just noticed very strange behavior.

I have a blueprint based HUD which uses the Draw Text node to display various information about the current level. The text is correctly rendered on PC, Mac, iOS (both iPad and iPhone) and a Nexsus 5. But when testing it on Nexsus 7 (2012 model) the text is not rendered at all. I have tested this on 2 different Nexsus 7 devices, both running Android 4.4 (Nexsus 5 is also running 4.4). I will attempt to get other devices to test with to see if any other device suffers from the same issue.

BUMP + Update:

Definitely looks like a bug, the same problem happens with the supplied Blackjack sample game (drawing ui text the same way I do in my game). Tested on 5 different Nexus 7 (2012) devices with same result. When the same is tested on Nexus 5, variety of iOS devices (with different os versions) and any desktop platform the DrawText works without a problem.

Hi mzmiric5,

Text rendering has been a known issue, and we do have a fix in the works! Keep an eye out for it in a future release!

Thanks for the info Adam