Possible bug, game crashes on exit

Hello,
I am still getting this bug and I am using 4.12.5. I think it might be related to bUseAdaptiveUnityBuild and the order of compilation. When i turn bUseAdaptiveUnityBuild off and do a clean rebuild , I don’t get the crash. The other programmers on my team have UnityBuild on but they are not facing this issue. I have attached the callstack.