Possible bug, game crashes on exit

i just spent some time troubleshooting the issue, the static variable TickableObjects is getting cleared/deleted some place before the FTickableEditorObject destructor gets called. There is literally nothing at all in the callstack. And by the time that the FTickableEditorObject destructor where the crash occurs is called, the logfile is already is already finished being written to. which means it contains no crash information at all.